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In Cartographies of Time: A History of the Timeline, Dan Rosenberg and Anthony Grafton show how history has been visually represented over time. Many of the historical artifacts depicted in the book have functional components which allow users to interact with the historical data represented. While this interaction is lost in a book, much can be replicated via an online tools. The goal of Mark Twain’s Memory Builder interactive game is to allow users to experience Twain’s game as well as understand the historical content they present.